Hoses and Ladders

CfE Experiences and Outcomes

I am learning to assess and manage risk, to protect myself and others and to reduce the potential for harm when possible. HWB 0-16a.

1. Connecting the Learning - Remind the class about Safe Syd’s visit to the Fire Station and all the things they learned. Explain that in this activity they are going to play a game in which will they will need to use everything they have learned to help finish the game.
   
2. Sharing the Learning Outcomes -

• I can recall facts about the fire station and the equipment firefighters use.
• I can take turns to play a board game.
   
3. Active Learning - Play the ‘Hoses and Ladders’ game either with a group at a time on the interactive whiteboard or in pairs on individual computers. Explain that the game is very like ‘Snakes and Ladders’. Ask a few children to explain the rules of Snakes and Ladders and emphasise the importance of taking turns. In this game instead of a board with squares there is a block of flats with lots of doors. If you land on a ladder you go up but if you land on a hose you go down. There are also doors with question marks. If you land on one of these you need to answer a question about fire safety to move on. (There are some ideas for answers to the questions below.) Have a practice round on the interactive whiteboard. (Click on the dice to ‘roll’ it).
   
4. Demonstrating Understanding - Ask the children if they can think of any more questions about firefighters or fire safety that could be added to the game. Remind them that they need to either know the answers or how to find the answer. There could also be a class list of other questions to be answered.
   
5. Review and Recall – ‘What have we learned?’ Who was good at remembering the fire safety facts? Who could remember facts about firefighters and the fire station? Which children were good at taking turns in the game?
Image of Hoses and Ladders
Skip to activity

Please select your region from the list below:

Please enter your username and password and press the "log in" button


*

*